Projects . Overview
This section contains summaries of projects that I either am or have been working on. To learn more about the techniques used and the difficulties that I came across during development, you might also want to skim through the news section.
Recent Projects
More recent projects can be found on cg.ivd.kit.edu/english/zirr
Demos [Read]
| Demo Scene Productions | |
| Category | Demos, 64k Intros, Realtime 3D Applications | 
| Languages | C++, HLSL | 
| Libraries | DirectX, libv2, BASS, TinyXml, breeze | 
| Status | finished | 
Torsion [Read]
| Prototype | |
| Category | Experimental Gameplay, Augmented Physics, Realtime 3D | 
| Languages | C++, HLSL | 
| Libraries | DirectX, PhysX, Boost, TinyXml, breeze | 
| Status | on and off | 
breeze [Read]
| Engine & Demos | |
| Category | Realtime 3D Engine, Tools  | 
| Languages | C++, FX | 
| Libraries | DirectX, PhysX, Assimp, TinyXML, Boost, .NET (Tools) | 
| Status | in development | 
Showcase [Read]
| Various projects | |
| Category | Realtime 3D Applications, Tools  | 
| Languages | C++, LUA, HLSL | 
| Libraries | DirectX, TinyXML, WinAPI | 
| Status | finished / discontinued | 






