Portfolio

Contributions to Open-Source Projects

mitsuba IM

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Path-traced Quake II

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Research

Computer Graphics, Monte Carlo Rendering, and Visualization

I am currently working in the computer graphics group of Carsten Dachsbacher at KIT (Karlsruhe Institute of Technology). More recent projects that have already been published can be found on the publications page:
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Archived Personal Projects

The following projects date back to student times, for more recent work see publications and active projects.

Demo Scene

imagine (64k Intro)

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liquidiced (64k Intro)

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RAR - Devmania Invitation Demo

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Gameplay Prototypes (Archive)

Torsion - Space Warping Gameplay Prototype


(Unreleased Predecessor: Warped Amsterdam)

Bonny Nightmare - 3D Jump'n'Run

2D Physics for Sleigh Ride Game (Browser/JS)

 

Game Engine Experiments (Archive)

breeze 2

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breeze 1

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StreamX

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Quick Experiments (Archive)

GPU-based real-time Mandelbrot

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Light Propagation Volumes

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