D3D Effects Lite
Lightweight Effects11 replacement that gives direct access to the data stored in D3D11 FX files.
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Implement this interface to provide customized storage for effect data. More...
#include <D3D11EffectsLite.h>
Public Member Functions | |
virtual void *D3DEFFECTSLITE_STDCALL | Allocate (UINT size)=0 |
Allocates the given number of bytes. Returns nullptr on failure. | |
virtual void D3DEFFECTSLITE_STDCALL | Free (void *data)=0 |
Frees the given block of memory. Data may be nullptr. |
Implement this interface to provide customized storage for effect data.